Introduction

Day 1
GBA Hardware

Day 2
"Hello, World!"

Day 3
Input

Day 4
Backgrounds -
  Bitmapped Modes

Day 5
Sprites

Day 6
Backgrounds -
  Tile Modes

Day 7
Project 1 -
  Tetris

Quiz - Week 1

Day 8
Sprites #2 -
  Animation

Day 9
Maps

Day 10
Sprites #3 -
  Animation #2

Day 11
Backgrounds -
  Rotation

Day 12
Sprites #4 -
  Mosaic

Version History

Downloads

Books

Links

Graphics FAQ

GFX2GBA Readme

Games

Projects

Credits

Support

HAM Tutorial :: Week 1 :: Quiz

 

 

NOTE: If there's no pop-up, you chose the correct answer.

01) The GBA has 7 video modes

True
False

 

02) Modes 0 - 2 are Tile modes
      Modes 3 - 5 are Bitmap modes

True
False

 

03) The first HAM function called should be ham_init()

True
False

 

04) In order to use HAM's text system, you should call ham_InitText() with no parameters

True
False

 

05) HAM's text system only works in the Bitmap modes

True
False

 

06) Input is very difficult to do with HAM

True
False

 

07) To setup a background Mode, you will need to use the ham_SetBgMode()

True
False

 

08) To load the palette for your background, use ham_LoadObjPal()

True
False

 

09) To display a background in a Tile mode, use ham_DispBg()

True
False

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