// The Main HAM Library
#include <mygba.h>
// Graphics Includes
// Created using: gfx2gba -D -fsrc -pbg.pal -t1 bg.bmp
#include "gfx/bg.raw.c"
#include "gfx/bg.pal.c"
// Function: main()
int main()
{
// Initialize HAMlib
ham_Init();
// Setup the background mode
ham_SetBgMode(4);
// Initialize the background image palette
ham_LoadBGPal((void*)bg_Palette,256);
// Load the background image
ham_LoadBitmap((void*)bg_Bitmap);
// Flip the buffer to show the image
ham_FlipBGBuffer();
// Infinite loop to keep the program running
while(1) {}
return 0;
} // End of main()